Saturday, May 30, 2009
My First AJAX-based code
So here I am, a happy go lucky programmer journeying, researching, just trying to improve my skills. Recently, I just attended an AJAX overview training. Here, I tried to get one step closer to become a net-based developer. Basically, this program I'm about to share to you is my first step to AJAX and the web development - yet again. Although this code is directly based on w3schools.com, I learned a lot about Web 2.0 today which I, as a professional developer, should have known years ago regarding its technology and its counterparts like Adobe Flex, Microsoft Silverlight and Google Web Toolkit.
Sunday, May 10, 2009
Farm Town Tips and Tricks
Farm Town Tips and Tricks
Another app and another game from Facebook. This game is quite simple - plow, plant then harvest. As an owner of the farm, you are tasked to manage the farm and visit other farmer's towns as well too. But leveling up isn't as easy here unlike Pet Society. Here are a few things you might get interested to in doing if you want to level up as quickly as possible here:
1. For starters, the best option you have of earning money and plowing all the way is either through harvesting your friends' plantation or be lucky enough to get someone to hire you at the Market Place. In this way, you will be able to increase your capital and immediately be able to plow a lot in your own field.
2. Let others harvest your crops. No one around online in your neighbourhood? Don't get tempted to harvest your own crops. While it is true that you will earn money from this, money earned from others harvesting your crops leads you to 25% more profit than yourself harvesting your crops alone. Even when your crops are about to go to waste, there are other options to harvest this and it is by staying in the Market Place, the Inn or the Realtor's Office and hiring other farmers there.
3. Plow and plant as much your farm can accommodate as possible. If you want to quickly gain experience points as much as possible, think of designing your farm later. You need as much space to plow as possible in your lot. And adding fences, animals, barns, ponds, etc occupy what is supposed to be planted by crops won't let you earn profit faster.
4. Plant grapes seeds often if you are always online. Grapes earns you quite a small profit, tedious enough because you'll have to harvest it after just 4 hours of planting and has higher risks of going into waste. However, if you want to gain experience immediately and you're always on the PC, get those grapes planted quite often. I'd recommend you usually do this during weekends if you have lots of time to spend to online.
5. Visit the neighbourhood everyday. Just like in Pet Society, you earn 6 experience points per first visit of the day at your neighbour's farm. If you have friends whom you haven't added in the neighbourhood yet, just wait and a message will be sent to you informing that you'll have a job at their farm waiting for you. In this way, you're still gaining experience points even if your friend has not yet accepted you as his neighbour in the game.
6. Buy lot upgrade as quickly as possible. Lots are quite expensive and it gets even more expensive once you level up. I suggest you buy a lot upgrade whenever possible immediately. Profit gained from planting crops with the extra tiles you have available to plow to won't let you earn the money spent on buying the lot immediately but it will definitely have a lot of benefits as time goes buy. Besides, you'll be able to receive around 250+ experience points just for the sake of buying it.
Well, I guess that's about it. In the post "stacking" era, these are ways you can level up faster at Farm Town. Eventhough stacking, which is definitely a bug in the game's beta version, has been fixed and quite exploited by seasoned farm town players, there are definitely other ways to level up faster and more appropriate way. Just like the addition of grapes and its 4-hour harvest-ready crops. Hope you find this helpful and have fun harvesting!
Another app and another game from Facebook. This game is quite simple - plow, plant then harvest. As an owner of the farm, you are tasked to manage the farm and visit other farmer's towns as well too. But leveling up isn't as easy here unlike Pet Society. Here are a few things you might get interested to in doing if you want to level up as quickly as possible here:
1. For starters, the best option you have of earning money and plowing all the way is either through harvesting your friends' plantation or be lucky enough to get someone to hire you at the Market Place. In this way, you will be able to increase your capital and immediately be able to plow a lot in your own field.
2. Let others harvest your crops. No one around online in your neighbourhood? Don't get tempted to harvest your own crops. While it is true that you will earn money from this, money earned from others harvesting your crops leads you to 25% more profit than yourself harvesting your crops alone. Even when your crops are about to go to waste, there are other options to harvest this and it is by staying in the Market Place, the Inn or the Realtor's Office and hiring other farmers there.
3. Plow and plant as much your farm can accommodate as possible. If you want to quickly gain experience points as much as possible, think of designing your farm later. You need as much space to plow as possible in your lot. And adding fences, animals, barns, ponds, etc occupy what is supposed to be planted by crops won't let you earn profit faster.
4. Plant grapes seeds often if you are always online. Grapes earns you quite a small profit, tedious enough because you'll have to harvest it after just 4 hours of planting and has higher risks of going into waste. However, if you want to gain experience immediately and you're always on the PC, get those grapes planted quite often. I'd recommend you usually do this during weekends if you have lots of time to spend to online.
5. Visit the neighbourhood everyday. Just like in Pet Society, you earn 6 experience points per first visit of the day at your neighbour's farm. If you have friends whom you haven't added in the neighbourhood yet, just wait and a message will be sent to you informing that you'll have a job at their farm waiting for you. In this way, you're still gaining experience points even if your friend has not yet accepted you as his neighbour in the game.
6. Buy lot upgrade as quickly as possible. Lots are quite expensive and it gets even more expensive once you level up. I suggest you buy a lot upgrade whenever possible immediately. Profit gained from planting crops with the extra tiles you have available to plow to won't let you earn the money spent on buying the lot immediately but it will definitely have a lot of benefits as time goes buy. Besides, you'll be able to receive around 250+ experience points just for the sake of buying it.
Well, I guess that's about it. In the post "stacking" era, these are ways you can level up faster at Farm Town. Eventhough stacking, which is definitely a bug in the game's beta version, has been fixed and quite exploited by seasoned farm town players, there are definitely other ways to level up faster and more appropriate way. Just like the addition of grapes and its 4-hour harvest-ready crops. Hope you find this helpful and have fun harvesting!
Monday, April 20, 2009
Axife Mouse Recorder on Pet Society
Axife Mouse Recorder on Pet Society
On the previous blog, I mentioned tips and tricks on how to level up in Pet Society the old fashioned honest to goodness way. In this article, we will be featuring a technique on how to "automate" leveling up using the Visit and Hug Technique I mentioned in the previous article. This was courtesy of the blog I found upon researching for bot techniques in Pet Society.
Download the demo version of Axife Mouse Recorder here. Then, install Axife and open your Facebook/ MySpace account. Record the Visit and Hug Technique with moderate delays as possible then stop recording. Repeat the process by selecting the two-pet iteration and then click the Options icon. On the Playback Tab, on the Number of repeats check the Repeat forever button then press Ok.
Play the iteration and verify if it actually does what it is supposed to do. Voila! It actually works!
Drawbacks:
1. Do take note though that you must leave your computer as is with no interruptions whatsoever in the coordinates of the mouse cursor.
2. While it actually works, high level pets will mean that the 5-paw-point-2-coin technique will take you a longer time to
leave the computer behind doing the automation.
3. Take note of the food and hygiene bars. While Axife is actually doing the technique for you, your pet also is exhausted at the process. You need to feed and clean him up time and time again. Failure to do so will consequently slow your pet making your automation process left behind in the delay you have already set in the recorded process.
4. Level up problem. While you have left your computer behind, chances are there will come a time that you have reached the maximum paw points to level up. An additional message box will appear as a part of this process and this is not recorded in your original automation. To counter this, you have to perform a double click once your pet has successfully "hugged" the other pet purposely as though you are anticipating the level up message box to pop up.
There you go! Have fun leveling up!
Pet Society Tips and Tricks

Pet Society Tips and Tricks
While the Facebook fad that is Playfish's Pet Society is being outsourced by MySpace now, a lot of people are still getting addicted to this Sims-like, Nintendog-like online flash game.
Here are a few tips and tricks I would like to share with you based on experience on the fastest ways on how to level up in the Pet Society with no cheats whatsoever. I must admit that these tips and tricks can be found on a lot of Pet Society fan sites as well but heck, I did discover these things myself.
1. Visit all friends Technique - The more friends with pets you have, the more you garner experience points. There are 5 paw points + 20 coins for your first visit of the day. Unconciously, while browsing thru your friends' pets, you are leveling up and earning money. Do keep in mind that you must visit all your friends' pets regularly to earn these "default" paw points and coins.
2. The Visit and Hug Technique - While at the lowest levels, this technique should do the trick for you. After visiting all the pets around the neighborhood, select the lowest two pets in your friends list. Visit then hug the first one. And then visit the second to the lowest pet. Repeat this technique and you'll gain paw points faster. You must be wondering why you should be picking the last two pets in your list. This is mainly because most of the lowest level pets don't have furnitures, additional clothing, designs in their rooms. This avoids causing lag in the game which also adds to the boredom you're experiencing when the repetitive tasks are at hand. With the default visit and hug technique, you'll garner 5 paw points in a jiffy.
3. Visit and Feed Apples Technique - Before your first visit of all your friends' pets, buy as much apples as you want to at the Food Shop. Why apples? It is the cheapeast food you could possibly feed them and your pet as well. You can also choose other five-coin foods as well such as corn too if you want to. Then on your first visit, take note of those pets with less than full heart bars. Feed them apples even if they only have the slightest difference in their heart bars. You gain an additional 17 paw points and an additional 2 coins after feeding them. The additional 2 coins will your consolation as every feed of apple is actually costing you only 3 coins per feed of pets. After visiting all your friends' pets, go home and save your game status. Reconnect to Pet Society and then repeat the process again. The pets whom you've feeded apples to will have their heart bars reset back to their initial state before you came and fed them apples in your previous visit. I recommend doing this for Level 15 and up.
4. Visit and Clean Technique - This is just almost the same as the previous technique, however, you're just inspecting their hygiene bars. I don't particularly know the exact paw points you're getting for the hygiene bars but randomly you'll be having 6, 13 or 20+ paw points with the addition of 2 coins per satisfaction the pet is having from your cleaning.
5. Give a Gift and Send Back Technique - This technique was actually a friend's advice. If you have saved tons of money, buy something expensive enough. Buying expensive items already earns you huge paw points. However, giving them as gifts to your close friends whom you are leaving a message behind stating you want them back in return they'll be having huge paw points as well by sending them back as a gift is a faster way of leveling up. I have experienced giving gifts with a reward of 47 paw points. The only drawback here is how fast your friends will send these gifts back and how fast the time spent for sending these gifts will happen.
6. Open multiple accounts simultaneously Technique - Have you created another account just for the sake of Pet Society? Or do you have friends which have their log-in credentials saved in your computer? You can open them simultaneously by opening different browsers at the same time in your computer. You can opt to install other browsers as well like Firefox, Google Chrome and Opera if you want to. Do the Give a Gift and Send Back technique like madness once get this going. One disclaimer though, do take note that you are only purposely logging-in other accounts for the purpose of leveling up in Pet Society.
7. Low Food and Hygiene Bars Pact Technique - So most of the previously mentioned techniques have gotten you to the leveling all by yourself. Now, it's time to make an agreement with your friends to leave their food (heart) bars and hygiene bars as low as possible before leaving the game. In this way, you are helping yourselves level up because there are more pets to feed thus further gaining paw points for yourself. Do the Visit and Feed Technique like crazy with Give a Gift and Send Back technique as a combination to your buddies.
Well I guess that's about it. If ever I'll be getting addicted to Pet Society again and I'll discover techniques by myself or my colleagues as well, I'll be keeping you posted. Have fun playing!
Thursday, April 9, 2009
Element Tower Defense
Element Tower Defense
Aside from Defense of the Ancients All-Stars, Tower Defense games such as Element Tower Defense have been quite popular in Garena. Tons of Garena players are still playing Warcraft not because of its long-term support thru patches but because of custom-made maps. And in this article, we feature a bit of trivia about Element Tower Defense - a Warcraft custom-made map.
Unlike DoTA wherein multiplayer is required (well, for now IceFrog's also keeping the map with AI available at getdota.com) and a series of complex item building, strategy between players and attracts attention because of the competitive level, you can play this map by simply creating a game, choosing the map and voila you can actually play it by yourself.
Although I have just played it thrice in Garena along with my friends, it is quite a stress-free game with only one purpose - defend yourself by creating towers. There are six elements in which the gameplay revolves into - Fire, Nature, Earth, Wind, Light and Darkness. At first, there are the basic towers - Arrow and Cannon to help you defend from mediocre enemies. Then, after every 5 levels, a lumber is rewarded to you. In this way, you can summon an enemy with a particular elemental type you have to defend to. Successfully killing it would automatically lend their powers to you. There are five levels for each type of elements. After you've successfully defended yourself from the first level, you will automatically be able to summon the next level elemental - assuming you have a lumber available.
The gameplay reaches its peek when you have successfully defended yourself from 60 waves of creeps plus the elementals you've summoned. Once at level 60, guess who you'll be defending yourself from? Ronald McDonald! The game goes on until you have ran out of lives from defending yourself. In actuality, Ronald will keep on getting stronger until you can't defend yourself from him anymore.
Multiplayer
Basically, there are eight slots available for the multiplayer mode. In this mode, players just have to successfully defend themselves. Once their lives are over, the winner will be determined by the number of kills he had from his tower defense.
Wanna try it? For more info, you can download the map and get detailed FAQ by visiting http://www.eletd.com. Have fun gaming!
Aside from Defense of the Ancients All-Stars, Tower Defense games such as Element Tower Defense have been quite popular in Garena. Tons of Garena players are still playing Warcraft not because of its long-term support thru patches but because of custom-made maps. And in this article, we feature a bit of trivia about Element Tower Defense - a Warcraft custom-made map.
Unlike DoTA wherein multiplayer is required (well, for now IceFrog's also keeping the map with AI available at getdota.com) and a series of complex item building, strategy between players and attracts attention because of the competitive level, you can play this map by simply creating a game, choosing the map and voila you can actually play it by yourself.
Although I have just played it thrice in Garena along with my friends, it is quite a stress-free game with only one purpose - defend yourself by creating towers. There are six elements in which the gameplay revolves into - Fire, Nature, Earth, Wind, Light and Darkness. At first, there are the basic towers - Arrow and Cannon to help you defend from mediocre enemies. Then, after every 5 levels, a lumber is rewarded to you. In this way, you can summon an enemy with a particular elemental type you have to defend to. Successfully killing it would automatically lend their powers to you. There are five levels for each type of elements. After you've successfully defended yourself from the first level, you will automatically be able to summon the next level elemental - assuming you have a lumber available.
The gameplay reaches its peek when you have successfully defended yourself from 60 waves of creeps plus the elementals you've summoned. Once at level 60, guess who you'll be defending yourself from? Ronald McDonald! The game goes on until you have ran out of lives from defending yourself. In actuality, Ronald will keep on getting stronger until you can't defend yourself from him anymore.
Multiplayer
Basically, there are eight slots available for the multiplayer mode. In this mode, players just have to successfully defend themselves. Once their lives are over, the winner will be determined by the number of kills he had from his tower defense.
Wanna try it? For more info, you can download the map and get detailed FAQ by visiting http://www.eletd.com. Have fun gaming!
Monday, February 9, 2009
Prince of Tennis National Championship Finals: Sanada vs Tezuka
Prince of Tennis National Championship Finals Summary
by Shindo Hikaru
Summit Showdown!
Sanada, Yukimura and Tezuka's past is revealed. Ryoma Echizen is missing and Momoshiro is out there looking for him together with Atobe riding in a helicopter. Sanada and Tezuka battle it out at the Singles 3. Sanada used the following techniques to answer Tezuka:
Swift Like the Wind
Fuu - Wind, Rin - Woods, Ka - Fire, Zan - Mountain
Quiet Like the Forest
Invade Like Fire
Immovable Like a Mountain
Strike Like Lightning
Unpredictable Like a Shadow - Sanada's sealed ultimate techniques that leaves no trace of weakness and gives off multiple behavioral patterns so that opponents would not be able to read his movements.
Fuu - Wind, Rin - Woods, Ka - Fire, In - Shadow, Zan - Mountain, Rai - Lightning
Meanwhile Tezuka used the following in order to answer Sanada:
Tezuka Zone
Hyaku-Ren Jitoku (Pinnacle of Hard Work)
Saiki Kanpatsu no Kiwami (Pinnacle of Great Wisdom)
Zero-Shiki Drop Shot
Tezuka Phantom - Tezuka Zone with an opposite effect
Sanada explained that Hyaku-Ren Shitoku no Kiwami was defeated by Lightning and Saiki Kanpatsu no Kiwami was defeated by Shadow which triggered Tezuka to use the Tezuka Phantom. He used the technique until the end which caused his left arm to sore while Sanada used the Fuu-Rin-Ka-In-Zan-Rai which caused Sanada's legs to sore when he was down 4 to 5 in favor of Tezuka. Atobe, Fuji and Ryuuzaki-sensei both said that Tezuka is sacrificing his left arm again for Seigaku's dreams. Ooishi fell into his knees and began to cry. Yukimura explained to him that for Rikkai Dai to win its third consecutive title, he must stop using his ultimate technique and throw it away for Tezuka to not be able to predict when he will be using Fuu-Rin-Ka-In-Zan-Rai again. However, upon leading the game, he brought it up again to have a head-on challenge against Tezuka because it would be against Rikkai Dai to win without using his sealed technique.
Sanada recalled Rikkai Dai's second consecutive championship win in which he was defeated by Tezuka and told to himself that he won't be able to defeat Tezuka ever. In the end, Sanada won the game 7-5 with Tezuka's shot falling short of the cord ball using his Tezuka Zone.
by Shindo Hikaru
Summit Showdown!
Sanada, Yukimura and Tezuka's past is revealed. Ryoma Echizen is missing and Momoshiro is out there looking for him together with Atobe riding in a helicopter. Sanada and Tezuka battle it out at the Singles 3. Sanada used the following techniques to answer Tezuka:
Swift Like the Wind
Fuu - Wind, Rin - Woods, Ka - Fire, Zan - Mountain
Quiet Like the Forest
Invade Like Fire
Immovable Like a Mountain
Strike Like Lightning
Unpredictable Like a Shadow - Sanada's sealed ultimate techniques that leaves no trace of weakness and gives off multiple behavioral patterns so that opponents would not be able to read his movements.
Fuu - Wind, Rin - Woods, Ka - Fire, In - Shadow, Zan - Mountain, Rai - Lightning
Meanwhile Tezuka used the following in order to answer Sanada:
Tezuka Zone
Hyaku-Ren Jitoku (Pinnacle of Hard Work)
Saiki Kanpatsu no Kiwami (Pinnacle of Great Wisdom)
Zero-Shiki Drop Shot
Tezuka Phantom - Tezuka Zone with an opposite effect
Sanada explained that Hyaku-Ren Shitoku no Kiwami was defeated by Lightning and Saiki Kanpatsu no Kiwami was defeated by Shadow which triggered Tezuka to use the Tezuka Phantom. He used the technique until the end which caused his left arm to sore while Sanada used the Fuu-Rin-Ka-In-Zan-Rai which caused Sanada's legs to sore when he was down 4 to 5 in favor of Tezuka. Atobe, Fuji and Ryuuzaki-sensei both said that Tezuka is sacrificing his left arm again for Seigaku's dreams. Ooishi fell into his knees and began to cry. Yukimura explained to him that for Rikkai Dai to win its third consecutive title, he must stop using his ultimate technique and throw it away for Tezuka to not be able to predict when he will be using Fuu-Rin-Ka-In-Zan-Rai again. However, upon leading the game, he brought it up again to have a head-on challenge against Tezuka because it would be against Rikkai Dai to win without using his sealed technique.
Sanada recalled Rikkai Dai's second consecutive championship win in which he was defeated by Tezuka and told to himself that he won't be able to defeat Tezuka ever. In the end, Sanada won the game 7-5 with Tezuka's shot falling short of the cord ball using his Tezuka Zone.
If I were a Handheld console manufacturer...
With Nintendo and Sony releasing their third generation of DS and PSP, I think most of the handheld console owners are now wondering what's next in the future on Handheld gaming?
The iPod Touch Potential
Recently, a friend of mine bought an iPod touch and to my surprise it runs Java-based applications though it can only work on iTunes. The handheld touch-based media player has got me interested more on its true potential as a serious handheld platform. Sure there is Nintendo's DS which attracted most of its current owners with its unique gameplay features but of course as the years progress, gamers demand more on both the handheld manufacturer and game developers as well. Sony's PSP has attracted those gamers who want superior visual and audio in gaming than that of the DS. Also, its browsing, TV-out and media capabilities have made it even more interesting.
With the rumors that Microsoft is supposedly to release its own version of a handheld console to rival Nintendo and Sony, many are wondering if they are capable of pulling such a thing. Sony's still got baby steps and still have a long way to go to reach Nintendo. But if we take a look at the success of the Playstation 1 and 2, they have what it takes to challenge the long time handheld console giant Nintendo.
The next generation handheld consoles may be years away from release even the product conception may still be in the alpha stage. However, I think it may be a bit difficult for these giant companies to top their own current handheld consoles specifically Nintendo. Knowing the success of Wii, gamers expect more creativeness and more gameplay from them. Sony on the other hand only needs to further innovate and develop a strong series of franchise-building games incorporated in their handheld consoles.
Maybe they should take a long hard look and consideration on iPod Touch's technology. Maybe they should just allow more customizable features to be developed in their consoles. Recently, exclusivity is taking a toll on the public's acceptance of gadgets nowadays.
What I wanted on a handheld console would be iPod Touch's technology. Gameplay plus iPod Touch's technology and Nintendo's innovative dual screen will be a console to reckon with. Nintendo's originality reinvented. With lots of successful franchise games released by Nintendo, don't you think it's time to create new franchise games for the new generation of gamers? Sure they have attracted casual gamers into the world of gaming. But don't ever forget the hardcore gamers who are forever embracing the gaming industry. Squaresoft should also take this one seriously. Improved visuals and audio capability is also a must considering players nowadays demand more since they are exposed to PS3 and XBOX 360's visuals.
Game manufacturers definitely would like to create a handheld console for the ages. But given the ever-changing technology, demands of the gamers and cost of game manufacturing and game development, gameplay is still the most important part of the game and it is what gamers are entertained for.
The iPod Touch Potential
Recently, a friend of mine bought an iPod touch and to my surprise it runs Java-based applications though it can only work on iTunes. The handheld touch-based media player has got me interested more on its true potential as a serious handheld platform. Sure there is Nintendo's DS which attracted most of its current owners with its unique gameplay features but of course as the years progress, gamers demand more on both the handheld manufacturer and game developers as well. Sony's PSP has attracted those gamers who want superior visual and audio in gaming than that of the DS. Also, its browsing, TV-out and media capabilities have made it even more interesting.
With the rumors that Microsoft is supposedly to release its own version of a handheld console to rival Nintendo and Sony, many are wondering if they are capable of pulling such a thing. Sony's still got baby steps and still have a long way to go to reach Nintendo. But if we take a look at the success of the Playstation 1 and 2, they have what it takes to challenge the long time handheld console giant Nintendo.
The next generation handheld consoles may be years away from release even the product conception may still be in the alpha stage. However, I think it may be a bit difficult for these giant companies to top their own current handheld consoles specifically Nintendo. Knowing the success of Wii, gamers expect more creativeness and more gameplay from them. Sony on the other hand only needs to further innovate and develop a strong series of franchise-building games incorporated in their handheld consoles.
Maybe they should take a long hard look and consideration on iPod Touch's technology. Maybe they should just allow more customizable features to be developed in their consoles. Recently, exclusivity is taking a toll on the public's acceptance of gadgets nowadays.
What I wanted on a handheld console would be iPod Touch's technology. Gameplay plus iPod Touch's technology and Nintendo's innovative dual screen will be a console to reckon with. Nintendo's originality reinvented. With lots of successful franchise games released by Nintendo, don't you think it's time to create new franchise games for the new generation of gamers? Sure they have attracted casual gamers into the world of gaming. But don't ever forget the hardcore gamers who are forever embracing the gaming industry. Squaresoft should also take this one seriously. Improved visuals and audio capability is also a must considering players nowadays demand more since they are exposed to PS3 and XBOX 360's visuals.
Game manufacturers definitely would like to create a handheld console for the ages. But given the ever-changing technology, demands of the gamers and cost of game manufacturing and game development, gameplay is still the most important part of the game and it is what gamers are entertained for.
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